HipHop2020 represents the clarity of cultural memory and vision. Since its inception in 2007 as a one-day conference about the relationships between the art of culture and the art of schooling, our aim has remained on pushing the envelope of innovation when Hip Hop is used as a 21st-century ‘technology of education’ across STEAM, computational media, and humanities instruction. We use #HipHopHigherEd to represent our vision.   Our projects are critical, creative, and collaborative. They seek to prompt action and shape influencers with awareness and responsibility to produce media that addresses local, national, and global challenges of community sustainability.


Our galleries are substantial, and include thematic exhibits that showcase our collections of music representing different genres such as rap, hip hop, jazz, soul, and rock and roll. Our galleries include a magazine collection, student-produced media, and an interactive experience. Click below to enjoy.

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Interactive Archive

We are super excited about our interactive archive because it allows our users and subscribers the opportunity to experience our artifacts in a virtual reality environment. How cool is that? Hit the click below to take a look at it.

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Curriculum Projects

Our curriculum projects are student-produced lessons and activities that are thematically-focused and aligned with secondary national standards. Think Kendrick Lamar for the classroom.

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